Showing posts with label clothing. Show all posts
Showing posts with label clothing. Show all posts

Wednesday, August 10, 2022

Creating a Person Basic Pattern for Dress Making

Pattern Making

Developing garments involves different processes. Fit is the most important factor in the absolute acceptance or rejection of a garment. The fit should be original through subtleties in the pattern. Provides fullness where appropriate, accommodating body bulges in a flattering way. A good custom fit depends on drawing a pattern that incorporates the various shapes and proportions of the individual client. As the Industrial Revolution began, standardized patterns were critical to the success of ready-to-wear.

Plate making is an art. The art of manipulating and shaping a flat cloth to fit one or more curves of the human body. Pattern making is a bridge function between idea and manufacture. Sketches can turn into garments by interpreting the designed patterns as garment components.

The pattern is flat, while the body is not. The body of a person includes height, width, and depth. In this more or less cylindrical frame, there are a series of minor curves and bulges. Which relates to the patternmaker. We find darts in all pattern making. They turned the flat piece of fabric into a three-dimensional shape that matched the bumps on the body.

Garments Manufacturing Books and Machines

Patternmakers create patterns from flat sketches or 2D fashion illustrations with measurements. Basic patterns are the basis for pattern making, assembly, and design. The primary pattern is the setting up position for a flat pattern layout. It’s a simple pattern that fits the body, movement, and comfort.

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Pattern creation method:

Pattern making involves three methods:

  • Drawing
  • Draping
  • Flat paper pattern

Drafting:
It involves measurements derived from sizing systems or precise measurements of the shape of a person, clothing, or body. The measurements for bust, waist, hips, etc. The loose allowance is marked on the paper and construction. We draw lines to complete the pattern. Drawings are used to create basic, basic, or design patterns.

Drape: It involves draping a piece of two-dimensional fabric around a shape. Making it conform to its shape and creating a three-dimensional fabric pattern. It transferred this muslin to paper for the final pattern. Increases the convenience of movement and makes the garment comfortable to wear. The benefit of draping is that the designer can see the overall effect of the finished garment design. On the body shape before the garment is cut and sewn. However, it is too lavish and time-consuming than flat pattern making.

Creation of the flat style:
To develop a basic pattern that fits a person or body type, a sloper is adjusted. Sloper is the starting point for a flat pattern design. It’s a simple pattern that fits the body, movement, and comfort. We use five basic pattern pieces for womenswear. They feature a cinched front and rear pleated bodice. A basic neckline, one sleeve, and a fitted front and pleated back skirt. However, women’s styles often fluctuate as fashions change. They then manipulated these basic slopes to create fashion.

The basic sloper has no seam allowance and can manipulate into a variety of styles. It has no design interest, only the construction lines marked. The basic structure of the slider should be such that it is easy to enter settings. For a good pattern, accurate measurements are paramount.
We use the flat patterning method in the ready-to-wear market because it is fast and accurate.

Pattern making in today’s generations:
Today, making patterns using a computer has become a simple job. Today, there are different software on the market to meet the needs of manufacturers. The different software used are Gerber, Tukatech, Lectra, OptiTex, etc. This software makes the pattern master’s job easier. They make the pattern-making process cheaper and less time-consuming.

Pattern-making software allows you to enter measurements and draw patterns. The software draws patterns tailored to your measurements, eliminating a lot of trial and error in the sewing room.

Use this software to create patterns from 3D shapes in just a few steps. We collected individual measurements from 3D body scanners. It employed the dimensions to make a virtual 3D model of the human being's body. 3D to 2D software allows the user to define the surface of the garment for the 3D body model. Once the garment surface is defined, the application unfolds and generates a flat 2D pattern in .dxf format.

Monday, February 24, 2020

Garment pattern making, grading, cutting, sewing


Marahil sa panahong ito ang paggawa na damit ay wala ng saysay sa siyudad dahil sa maunlad na teknolohiya. Sa ngayon ang paggawa ng damit ay computerized na di tulad noong araw na itoy manual lamang. Dahil po sa akoy may karanasan sa paggawa ng damit at padron, pagtahi, pag tabas, naisipan kung ibahagi ang aking konting nalalaman sa abot ng aking makakaya.

Dahil po sa ang gawaing ito ay matagal ko ng iniwan dahil sa akoy reterado na, sisikapin ko pong ibahagi ang kaunti kung nalalaman sa larangang ito.

Ang inaasahan kung tatangkilik ng sariling araling ito as sa probinsya na hindi pa gaanong abot ang advance na teknolohiya, tulad ng isang nayon sa probinsya. Kung ikaw ay may hilig sa paggawa ng damit panlalaki o pambabae marahil itoy para saiyo, ikaw man ay nakatira sa isang siyudad o sa isang nayon sa probinsiya.

Nauunawaan ko po ang pinagkaiba ng tailoring o dressmaking kaysa sa paggawa ng damit na maramihan katulad ng isang pabrika.
 by shankar s.

Tailoring o Dressmaking (Shop o Boutique) - Dito individual ang iyong paruyano, ang sukat ay ikaw ang kukuha sa iyong kustomer kasama na kung anong desinyo o style. May isang master cutter na tagagawa ng padron, magtatabas sa tela at magtatahi. Minsan ang mananahi siya na ang magtatapos hanggang mabuo ang damit pati na finishing.

by Provincial Archives of Alberta

Garment Production (Factory Process)- Dito mahirap ang gawain dahil lahat ng aspeto dapat naayon sa sukat at desinyo, Maramihan ang order dito kaya dapat nasa tamang tolerance kung may mali man.
Ang lokal factory ay maysariling taga desinyo ng damit, samantalang kung outsource ng kompanya ang order, ito ay may kasamang specs, tela,at accessoriya, original sample. Bago maaprove ang order kailangang magaya ng kumpaniya ang padalang sample at masunod ang boung quality ng paggawa. Kapag itoy natapos na kailangang ipadala sa mayari para sa kanilang commento o pagsangayon bago gumawa ng maramihan piraso.

Dahil sa factory maramihan ang order, nararapat lamang na marami silang mangagawa at departamento. Ito ay ang mga sumosunod:

Departamento ng Desinyo - tagagawa ng desinyo o idea ng damit at pagbibigay ng kailangang sukat o sizes.
Departamento ng quality - sila ang nag aaproved kung nasunod ang mga kinakailangan sa isang damit, Dito dalawa ang taga control ng quality, isa ang representante ng kompaniya at ang isa ay ang representante ng nagpapagawa. Kailangang maaprobahan ng pinal ang damit bago magumpisa ng maramihang sizes ayon sa ibinigay na specs ng mayari o kustomer.

Departamento ng Pattern making, marking, at cutting - Sila ang gagawa ng unang pattern para gawan ng sample para paaprobahan. Minsan maykasama ng pattern kaya final measurement na lang at pagdagdag ng shrinkage allowance sa pattern. Kung maaprove ang unang sample pweding humingi pa ang mayari ng sizes sample bago mag gawa ng maramihan damit na ibat ibang sizes.

Sa aking kumento: Para sa akin, parehong mabigat na pasanin anuman ang iyong tunay na kaalaman sa paggawa ng damit. Maging itoy sa Shop o sa pabrica. Subalit sa aking naging karanasan mas pipiliin ko ang maglingkod sa pabrika kaysa sa shop o botique. Sa shop limitado ang iyong kaalaman at mga benipesyo. Samantalang sa pabrika marami kang malalaman tungkol sa paggawa ng damit sa ibat ibang antas o departamento. May magandang benipisyo at sigurado ang iyong sahod.

Kung ikaw ang papipiliin saan ka kaya gustong lumugar sa gawaing ito?

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Related Topic

READ: Garment Pattern Making: Mga Gamit na Kakailanganin

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